This is an incomplete, subjective list.
George Darling, 6b/6b+
If there's a classic in Neverland, George needs to be the top nominee. You can dance OR muscle your way through the crux. Either way, it's all quality rock until the fun ends at the top.
Smee, 6c
Sketchy from the third clip to the anchor. I can't say there are indeed opportunity for risky falls but I'm sure I'd have more fun doing this on top rope. The best part is climbing from one tufa to another.
Route 13, 6c+
Same grade as the often-repeated Masthead but it's a class ahead. It demands body tension and throwing your best guess at what may or may not be holds.
Of course, this could change if the route gets more repeat. Like many routes in Neverland, Route 13 looked like it hasn't seen a send in a while.
Tick Tock, 6c+
A true test piece of climbing vocabulary: traverse, roof, tufa, slab climbing. The roof above the anchor makes this an all-weather climb, almost.
The crux-y traverse at the start can get wet during a downpour. I'm not sure where the water comes from.
Tinkerbell, 7a+/7b
The first three bolts offer a two-part menu: force your way through sharp rocks or get the beta dialed down for a flowy sequence on quality holds.
The answers are not too obvious since holds, true and false, all look the same. The overhang doesn't leave plenty of time to think either.
The crux sequence is all about keeping the barn door shut.
Unnamed Route, 7a+ (Skeletor)
How do you grade a route when the sequence is hard to find but it goes smoothly when you get the beta wired?
This route, not yet included in the first topo, asks you to see the subtlety between white rock and white chalk marks. Shades of white, to see a world in a grain sand and movement on sleeping holds.
Notes on Kopi Wall
Kopi Wall is the most recently bolted crag in Bukidnon. I really like Kopi Wall because many of the cruxes are on face climbs.
I'm pretty good at that style because I learned to climb in Cantabaco. However, the holds can be crumbly because it has seen few attempts since the bolting.
Developers can only do so much cleaning when putting up a route. If you understand permutation, you'll know.
I hope more people go out there. It's all quality lines except for the left-most route. Maybe I'll appreciate it when I figure it out.
Thank you, developers. Thank you, people who donate money so we can climb. Thank you, rock!




